Media Resources

PRESS KIT.

Factsheet, game description, technical specifications, and media contact for Blood & Silence and Netrigo Game Studios. Press assets available on request.

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MAY
2026 Launch
2
Stores Day-1
20+
Hours Core Story
5
Story Acts
Factsheet
Studio
StudioNetrigo Game Studios
LocationTürkiye (Remote)
Founded2024 · Active
TypeIndependent · Self-funded
Factsheet
Blood & Silence
TitleBlood & Silence
DeveloperNetrigo Game Studios
ReleaseJune 25, 2026 — Simultaneous
Platform
Windows 64-bitLinux
Stores
SteamEpic Games Store (coming soon)
EngineUnreal Engine 5.7.4
GenreSurvival / Psychological Horror
PerspectiveThird Person
MultiplayerNo — Single Player Only
RatingMature 17+ (M)
Main story20–26 hours
Completion35–45 hours
Acts5
SettingAshvale — Victorian-gothic / 1990s
LanguagesEnglish, Turkish
Official Description

Game Summary

Blood & Silence is a third-person survival horror game set in Ashvale — a grotesque alternate city where Victorian gothic architecture and 1990s brutalism have never been reconciled. You play as Mara Cole: a thirty-four year old payroll administrator who watched her husband and daughter murdered, survived a shallow grave, and has spent eight months moving forward because stopping means accepting that the direction is gone. The game's primary mission is to make the player feel the cost of every single thing Mara does. Not just the violence. The cost of staying alive.
Word count: 100 Approved for press use Last updated: January 2026
Mara is not a soldier. She has not been trained. She does not level up. The Trauma & Adaptation system tracks what survival is doing to her body and mind across all five acts. Her aim-shake reduces not from skill point allocation but because her body learns what it must to stay alive. The city she moves through — Ashvale — is six distinct districts, each a different kind of failure. Victorian gothic towers over brutalist concrete. Permanent industrial fog rolls in from the Maw waterfront. Every last Saturday of the month, from 23:00 to 05:00, emergency dispatch goes dark across three districts. The Municipal Resource Optimisation Protocol, Section 14-B. Enemy density triples. The city belongs to whoever is strong enough to hold it. Harrow cannot be killed. He follows blood trails. He hears through the same acoustic simulation you do. A sub-frequency audio cue activates 20 seconds before he enters a room you are hiding in. You have that long if you move the moment you hear it.
Extended description Approved for press use
Media Assets

Press Assets

All press assets will be available in the months before June 25, 2026. Contact the press team to be placed on the asset notification list.

Blood & Silence — Character Key Art

Character Key Art

Official character key art featuring Harrow and Mara Cole. Available in full resolution PNG for print and digital use.

Download PNG · 748×896
Blood & Silence — Main Capsule Key Art

Main Capsule & Logo

Official horizontal capsule art with the Blood & Silence wordmark. Optimised for store pages, banners, and feature placements.

Download JPG · 1232×706
Trailer · Coming Soon

Announcement Trailer

Official announcement and gameplay trailers in 4K and 1080p MP4. Embargoed screener copies available on request — contact press team.

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PRESS ACCESS

For preview copies, review keys, interview requests, embargo materials, or any media inquiry. Response time within 48 hours. Every request is read personally.